If you want to touch and drag an object around the screen you can do this by setting the object's center property to the location of your touch.
In this example I have an image (UIImageView) that I want to touch and drag.
In this example I have an image (UIImageView) that I want to touch and drag.
Create New Class
import UIKit
class DraggableImage: UIImageView {
override func touchesMoved(touches: Set, withEvent event: UIEvent?) {
if let touch = touches.first {
let position = touch.locationInView(superview)
center = CGPointMake(position.x, position.y)
}
}
}
I override touchesMoved and am getting the position of my touch and making the center of my image the same position as my touch.Setup Image in Xcode
In this example I am using a UIImageView. I dropped an image on my storyboard and I have to make 2 changes.- Set the Custom Class
Set the class to the class that overrides touchesMoved: - Set Interaction
Make sure "User Interaction Enabled" is checked. This allows your touchesMoved override to receive touch event messages. I also unchecked "Multiple Touch" because I'm only using one finger to move my object.

