Sunday, January 29, 2017

How to make an Onboarding Screen (iOS, Xcode 8, Swift 3)

Show an onboarding (intro) screen the first time the user uses your app. Keep track if they saw it or not so you know if it should come first.

Monday, January 2, 2017

Gradients

Below is a simple gradient from black to dark gray. You can add many colors to the colors array.
 
let newLayer = CAGradientLayer()
newLayer.colors = [UIColor.black.cgColor, UIColor.darkGray.cgColor]
newLayer.frame = view.frame
view.layers.insertSublayer(newLayer, at: 0)
 

You can manually set the startPoint and endPoint properties for the CAGradientLayer to change the default gradient direction from top to bottom.

These are of a type CGPoint which is basically just and x and y value. BUT, the max value for x or y is only 1.

You have to think of the values as a percentages, like:

  •  0 = 0% 
  •  .25 = 25% 
  •  .5 = 50% 
  •  .75 = 75% 
  •  1 = 100% 
Here are the default values for top to bottom:
 
newLayer.startPoint = CGPoint(x: 0, y: 0) // Upper left corner
newLayer.endPoint = CGPoint(x: 0, y: 1) // Lower left corner
 

If you wanted to make it HORIZONTAL, then you could start from upper left to upper right.

It would look like this:
 
newLayer.startPoint = CGPoint(x: 0, y: 0) // Upper left corner
newLayer.endPoint = CGPoint(x: 1, y: 0) // Upper right corner
 

Now, can you guess what a 45 degree angle would look like?

It would look like this:
 
newLayer.startPoint = CGPoint(x: 0, y: 0) // Upper left corner
newLayer.endPoint = CGPoint(x: 1, y: 1) // Lower right corner
 

Here's a diagram which might clear up how these CGPoints work:
CGPoint X,Y Scale in iOS


(Swift 3)

SwiftUI Search & Filter with Combine - Part 3 (iOS, Xcode 13, SwiftUI, 2...

In part 3 of the Searchable video series, I show you how to use Combine in #SwiftUI for the search and filter logic connected to the searcha...